The Slydyrz puzzle is a two player game I created where players must move pieces that are forced to slide until they hit a wall or another object. The winner is whichever player can get any one piece into the center square first. Players must learn how to build by moving the pieces as well as disrupt their opponent's progress in the process.
The application was created using visual basic. The game pieces calculate where they are in relation to others to determine where the piece will end up while moving. It was for a final project in my intro to coding course which allowed us to make whatever program we wanted so I felt like being a bit more creative. It is functional allowing players to take turns, however the win condition screen was never finished and it could use other improvements such as sound effects, music, and displaying which players turn it currently is.
I would love to make improvements on it one day or perhaps release a version for mobile, however it would require either 2-player support or an AI to play against. When I take the time to learn these techniques, I can guarantee I will return to this project once more.